In Java Edition, this saves the structure to a file. Save When all coordinates and a structure name have been entered, press this button to save the structure. Include entities While saving the structure and when enabled, this saves any entities within the structure as well. Remove blocks While saving the structure and when enabled, this doesn't include any blocks within the structure. It uses the second corner block instead of the structure block. The name of the structure in the save block must match the name within the corner block, or the size calculation fails. Detect structure size and position Automatically calculates the size and position of the structure using a corner block placed on the opposite corner of the structure. When successful, generates a white outline surrounding the structure. In Bedrock Edition, the outline is green, blue, or red (depending on the axis) and the preview design can be used to see every layer of fragmented structure and to change the structure size to be saved. Maximum structure size is 48x48x48 In Java Edition and 64x256圆4 In Bedrock Edition. This sets the opposite corner of the structure, and defines its size. Structure Size Enter the X, Y, and Z values to set the distance from the Relative Position coordinates. Invisible blocks as shown by the "Show invisible blocks" option BlockĪll air types look the same by design. Displays invisible blocks as small colored cubes. Further details may exist on the talk page. Please expand the section to include this information. Maximum allowed distance from the structure block in Java Edition is 48 blocks in any direction and 64 on horizontal direction and 256 on vertical direction in Bedrock Edition.Īll invisible blocks shown by structure blocks Show invisible blocks Sets the origin of the structure outline. Relative Position Enter the X, Y, and Z values for the structure here, based on the position of the structure block. In Bedrock Edition, it has "mystructure:" prefix on default. Underscores (_) and hyphens (-) are allowed. Capital letters and special characters are not allowed. Structure Name The name of the structure is entered into this text box. Save mode allows the player to highlight a structure in the world and save it to memory, level file, or a separate file. Structure blocks cannot be destroyed by the ender dragon. They also cannot be pushed nor pulled by sticky pistons. Switching between modes preserves the settings of the structure block wherever possible.īefore being placed, the structure block uses a "blank" texture in the inventory, a texture that is not used when on a placed block.Ī piston cannot move a structure block. Once a structure is named, its name appears above the structure block when highlighted, preceded by the block mode (e.g. The GUI opens only if the player is in Creative mode, and has permission level 2 or higher. When placed, use the structure block to open the structure block GUI. In Bedrock Edition, only save-mode structure blocks are obtainable through commands. When placed, structure blocks are unbreakable in Survival and have the same blast resistance as bedrock. Structure blocks are available using the / setblock, / fill, or / give commands, and are available in the Creative inventory in Java Edition.
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